Consumer Electronics
Engineer the feel of a touch screen
A person’s tactile experience with a product often defines its perceived quality. From touch screens to device housings, the feel of a surface must be carefully engineered. Yet most manufacturers still rely on subjective testing or roughness metrics that fail to predict how a surface will actually feel. Surface Designer connects surface topography directly to human perception, allowing manufacturers to control “feel” with measurable specifications.
The Old Way
Modify the “feel” of products through trial and error.
- Manufacture parts using generic roughness metrics
- Evaluate feel with manual testing
- Experience inconsistent outcomes
Result
Unpredictable tactile quality and inconsistent user experience.
The Surface Designer Approach
Engineer the “feel” of products through measurable surface metrics.
- Measure surface topography inline
- Apply advanced, performance-driven metrics
- Ensure consistent tactile quality
Result
Products that feel right, every time.